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Thu, 23 Oct 2008 07:22:48 -0700 Serious Games Institute Event http://mcantamesse.posterous.com/serious-games-institute-event http://mcantamesse.posterous.com/serious-games-institute-event

Per i fortunati che possono partecipare:

·         FREE Networking Evenings Coming Soon - Business Opportunities, Drinks and Games! 11th November, 19th November & 3rd December

·         FREE Funding Workshops - What to apply for and how to do it! 29th October & 19th November

·         Chalk Talk and Diversity - PixeLearning Workshops 30th October

Dove ?

The Serious Games Institute

Unit 6

Coventry Innovation Village-  Coventry University Technology Park

Cheetah Road

Coventry

CV1 2TL

Tel: +442476158206

Web site: http://www.seriousgamesinstitute.co.uk/

 

 Mentre il 12 novembre: Environment - Using virtual environments to support environmental issues

Altre informazioni: http://www.seriousgamesinstitute.co.uk/

 

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Thu, 23 Oct 2008 06:53:32 -0700 CFP - Playful Experiences Seminar http://mcantamesse.posterous.com/cfp-playful-experiences-semina http://mcantamesse.posterous.com/cfp-playful-experiences-semina

Lo so... dovrei evitare di postare le call… Ma è più forte di me, e per di più mi torna comodo come promemoria!

Ad ogni modo:

 

Call for Papers: Playful Experiences Seminar, Tampere 2-3 April, 2009

 

More information in: http://playfulexperiences.wordpress.com/

 

What does it involve to enter the state of play? How games and other playful phenomena stand out among other everyday experiences, and can playful experiences be designed? Is there a way we can learn to  understand games better by looking at phenomena that are not games, but  where playful behaviours are common? How are play and function  intertwined in Facebook, iPhone, Habbo Hotel and the other topical  interactive products and services?

 

As, on the one hand, so-called gamer generations are spreading  understanding of play and games literacy into society, and, on the  other, digital information and communication technologies are having an  impact on various use contexts and in different social processes, there will be increasing needs for understanding playfulness that is not restricted to games in the classic sense. Play as an attitude and mode of engagement is appearing in social Internet services, and also working life is becoming increasingly open towards playful and creative modes of thought and activity.

 

‘Playful Experiences’ seminar invites presentations from multiple points of view, promoting wider interdisciplinary dialogue around player studies and games research, and in related fields. The co-organisers, University of Tampere Games Research Lab and Nokia Research Center invite both theoretical as well as empirically based studies into 'playfulness'. Particular fields of study include, but are not limited to:

 

        theories and methods for understanding play experiences;

        the social and cultural construction of play experiences;

        the nature of playful phenomena and playful attitude;

        the social character of games and playful experiences;

·         the role of technology for playful experiences, e.g. play in mobile user contexts;

        user interface and usability issues related to playful interaction;

        play experiences beyond games.

 

The seminar will be held in Tampere, Finland and will be free of charge;  the number of participants will be restricted.

 

Important Dates

        Abstract Deadline: January 15, 2009

        Notification of Acceptance: January 30, 2009

        Full Paper deadline: March 6, 2009

        Seminar dates: April 2-3, 2009

 

Submission Guidelines

The extended abstract submissions should be between 500-1000 words (excluding references).

 

Info

        Seminar web site: http://playfulexperiences.wordpress.com/

        Co-organised by: http://gamelab.uta.fi  & http://research.nokia.com/

 

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http://posterous.com/images/profile/unknown75.gif http://posterous.com/people/10OzKWCQEil Matteo Cantamesse mcantamesse Matteo Cantamesse